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Metro 2033 redux review
Metro 2033 redux review










I’d love for the unique and genuinely interesting world of Metro 2033 to be given more flesh, but you only ever get a taste of the story, never a full bite. The idea of a world where conflicting ideologies have been taken out of context by the survivors of nuclear war is a powerful and intriguing one, but it’s never explored at more than a surface level (which is a criticism I have heard of the book as well).

metro 2033 redux review

A narrative is there, and it’s quite a decent one, but nothing really feels fleshed out. Strangely, for a game based on a novel, Metro 2033‘s story isn’t all that detailed. Oh, and the occasional person who isn’t an asshole. As Artyom, a young Russian man born in the underground home of Moscow’s post-nuclear survivors, players must navigate the Metro, a sprawling network of train tunnels and stations-turned-cities that house communists, Nazis, and brigands. Metro 2033 is a unique game, despite how its gritty, post-apocalyptic visuals and first-person-shooter design may make it appear. Having finally got the game working on PC, and beating it this weekend, I felt it a shame that we did not review the game. I had multiple problems getting several copies to work on both Xbox 360 and PC, while Anthony Burch decided to write a not-review after making it to the third chapter and refusing to indulge it any further. Well, Destructoid never officially reviewed Metro 2033.

metro 2033 redux review

You might be asking yourself why there’s a review for Metro 2033 over a year after its launch.

metro 2033 redux review

Metro 2033 was released on March 16, 2010.












Metro 2033 redux review